From Zero to a Game: Game Release
After working on this game this Summer, I can finally release the early version of my game. There isn’t much meat to the game yet, and there are sti..
From Zero to a Game: Bad Names
Today I’m going talk about a few technical aspects of my game, including the battle system and how the game stores data, both of which turned out to..
From Zero to a Game: Technical Problems and Character Designing
Setbacks
When doing any coding, bugs and mistakes are to be expected. In fact, when I code something for the first time, the chance of failure is..
From Zero to a Game: Creating Something From Nothing
Hello and welcome back to From Zero to a Game! In this post, I’m going to be talking about my progress on creating maps, players, and text boxes. So..
From Zero to a Game: First Steps
Welcome back to From Zero to a Game! Today, I’m going to be talking about some of the tools I’ll be using to create my game, as well as showing what..
From Zero to a Game: Press Start
Hey, I’m Hiroya from Lincoln High School. You might remember me from my previous column, Preschool Philosophy, but this time, I’m going on a complet..
Preschool Philosophy: The Ship That Changes Identity
The final episode of Preschool Philosophy is here, and it focuses on the Ship of Theseus, a thought experiment written by Plutarch. It deals with id..
Preschool Philosophy: Motion Is Impossible
This month’s video focuses on two philosophers with radically different views on motion: Heraclitus and Zeno of Elea. Heraclitus believed that every..
Preschool Philosophy: Motion is Impossible (Preview)
The second Preschool Philosophy video is going to focus on the philosophy of motion. You might be asking yourself, “What’s so philosophical about mo..
Preschool Philosophy: The Dog Philosopher
This month’s philosopher is Diogenes of Sinope, one of the founders of Cynic philosophy. He infamously lived like a dog; in fact, the word “cynic” d..